01 / LOCAL
Private AI,
close to home.
Testing capable local models on consumer hardware, with privacy, control and offline use in mind.
PERSONAL TECHNOLOGY LAB / 2026
I’m Samuel Chen—a hands-on technology explorer turning AI, software and emerging tools into practical, observable systems.
/ 01
THE SHORT VERSION
I test ideas beyond the demo: local AI, agents, automation, software, networking and energy technology. The aim is always the same—understand the system, build thoughtfully, measure the result, then improve it.
/ 02
CURRENT QUESTS
Experiments in practical capability—not hype.
01 / LOCAL
Testing capable local models on consumer hardware, with privacy, control and offline use in mind.
02 / AGENTS
Exploring coding agents, computer use and multi-step workflows that stay visible and controllable.
03 / SYSTEMS
Designing and troubleshooting the networks, services and data flows that make a system dependable.
/ 03
A NEW CHAPTER
Learning new technology by bringing it into real workflows.
Exploring how visual planning can make complex work easier to understand, coordinate and review.
My professional focus includes clearer phase planning, milestone visibility, structured feedback and responsible automation. Public information stays intentionally high-level so workplace systems and implementation details remain confidential.
This section describes professional capabilities only. Employer systems, names, data, screenshots, architecture and source code are not published.
Modernising established web applications with a visual phase-management control centre. An embedded SDK can capture comments in context, structure them as feedback and return them to a human-reviewed AI development loop.
The goal: continuous improvement with visible decisions, shared context and team collaboration.
Exploring how modern interfaces can exchange validated information with established business systems while preserving clear permissions, traceability and human approval.
Technical architecture, credentials, schemas and operational records stay outside the public site.
/ 04
PLAY · PRESERVE · UNDERSTAND
Retro gaming is part nostalgia, part engineering history.
I enjoy retro gaming not only for the experience, but for what older systems teach us about constraints, design and creative engineering.
Keeping the history, context and experience of important games accessible for the future.
Understanding how software recreates classic systems, timing and behaviour on modern hardware.
Exploring hardware-level recreation and the pursuit of accurate, responsive preservation.
Learning from the inventive graphics, sound and interaction created with very limited resources.
/ 05 — ABOUT
My work spans software and hardware: AI agents and local language models, visual workflow tools, responsible automation, system integration, infrastructure, EVs and home energy.
I enjoy understanding what is underneath the interface—then bringing new technology into the workspace in a way that is useful, observable and open to human feedback.
That curiosity extends to retro games, emulation and FPGA systems: technology where preservation and precise engineering meet.
THE NEXT CONVERSATION
Follow the work, explore the projects, or simply say hello.